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Sentō Waza (Combat Techniques)
6 techniques in the Taijutsu tab.
Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Chakra Geki (Chakra Strike) C
Chakra 14. Pour chakra into weapon or fist for a fight: every blow hits harder.
Chakra Geki (Chakra Strike) C
Chakra 14. Pour chakra into weapon or fist for a fight: every blow hits harder.
Pour chakra into weapon or fist for a fight: every blow hits harder.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 3 |

Shubi no Kamae (Guarded Stance) C
Chakra 14. Fight defensively for a fight: much harder to hit, a little weaker.
Shubi no Kamae (Guarded Stance) C
Chakra 14. Fight defensively for a fight: much harder to hit, a little weaker.
Fight defensively for a fight: much harder to hit, a little weaker.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 4 |

Mekurami Sen (Blinding Flash) C
Chakra 14. Flash sunlight off a blade or shield into one enemy's eyes.
Mekurami Sen (Blinding Flash) C
Chakra 14. Flash sunlight off a blade or shield into one enemy's eyes.
Flash sunlight off a blade or shield into one enemy's eyes.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 5 |

Sekkin Ten'i (Close Quarters Shift) C
Chakra 15. C-rank. The next melee hit lets the user slip around the opponent and trade places with them in the same movement, leaving the foe off balance for a moment.
Sekkin Ten'i (Close Quarters Shift) C
Chakra 15. C-rank. The next melee hit lets the user slip around the opponent and trade places with them in the same movement, leaving the foe off balance for a moment.
C-rank. The next melee hit lets the user slip around the opponent and trade places with them in the same movement, leaving the foe off balance for a moment.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 15 | 15 s | 5 |

Hissatsu Ittō (Deadly Stroke) B
Chakra 24. One well-placed strike that ends most foes.
Hissatsu Ittō (Deadly Stroke) B
Chakra 24. One well-placed strike that ends most foes.
One well-placed strike that ends most foes.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 10 |

Dai Toshu Geki (Greater Unarmed Strike) B
Chakra 24. Bare hands hit like weapons for a fight. (Needs empty hands.)
Dai Toshu Geki (Greater Unarmed Strike) B
Chakra 24. Bare hands hit like weapons for a fight. (Needs empty hands.)
Bare hands hit like weapons for a fight. (Needs empty hands.)
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 9 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.