53 plants: medicinal herbs, poisons, alchemy ingredients, crops, flowers and trees. Sowable ones appear in a growing zone's plant list once a grower has the skill shown.
Medicinal herbs and alchemy ingredients 33
Alkanet
A plant with narrow hairy leaves, small red or blue flowers and a thick red root.
Plant, sowable at growing skill 5, grows in 9 days, yields 3 alkanet root Alkanet root: A thick red root. Eaten, it protects against swallowed poisons for a while. Ground, it also makes a red dye. Grows wild in: arid shrubland, grasslands, temperate forest
All-heale
A three-foot herb with purple petals. Harvested, it gives all-heale, a fair herbal medicine.
Plant, sowable at growing skill 6, grows in 9 days, yields 2 all-heale All-heale: Purple-petalled all-heale, mixed with oil and applied to wounds. A fair herbal medicine. Grows wild in: boreal forest, temperate forest
Aloe
A spiky succulent full of cooling gel.
Plant, sowable at growing skill 3, grows in 9 days, yields 3 aloe Used for: medicine herbal Aloe: Thick aloe leaves full of cooling gel, for burns and scrapes. A mild herbal medicine. Grows wild in: arid shrubland, desert, scarlands
Arnica
A mountain flower with bright yellow, daisy-like heads.
Plant, sowable at growing skill 5, grows in 8 days, yields 3 arnica Used for: medicine herbal Arnica: Yellow arnica flowers mashed into a rub for bruises and sprains. Grows wild in: boreal forest, glacial plain, tundra
Blueleaf
A delicate shrub with gleaming blue maple-like leaves.
Plant, sowable at growing skill 5, grows in 9 days, yields 4 blueleaf Blueleaf: Gleaming blue many-pointed leaves, ground into a blue dye. Grows wild in: boreal forest, temperate forest
Chamomile
A low herb with small daisy-like flowers that smell of apples.
Plant, sowable at growing skill 2, grows in 6 days, yields 4 chamomile Chamomile: Dried chamomile flowers for a calming tea. Grows wild in: arid shrubland, grasslands, temperate forest
Cinderbloom
A short-lived plant with one big red bloom that bursts into flame when pollinated.
Plant, sowable at growing skill 7, grows in 8 days, yields 2 cinderbloom Cinderbloom: A red bloom that bursts into flame when pollinated. Crushed and rubbed on the skin, it shields against fire. Grows wild in: arid shrubland, desert, extreme desert
Comfrey
A three-foot herb with rough, hairy stalks and pink-mauve flowers. Its leaves make a healing poultice.
Plant, sowable at growing skill 5, grows in 8 days, yields 2 comfrey Used for: medicine herbal Comfrey: Rough-haired comfrey leaves, bound around a broken limb as a poultice to speed the healing. A fair herbal medicine. Grows wild in: boreal forest, temperate forest
Curare vine
A climbing vine with huge heart-shaped leaves and bunches of green-white flowers.
Plant, sowable at growing skill 8, grows in 10 days, yields 4 curare vine Used for: debilitating poison Curare vine: Bark of the heart-leafed curare vine, boiled into a poison that paralyses. Grows wild in: tropical rainforest, tropical swamp
Deadly nightshade
A bushy plant with dull purple flowers and glossy black berries.
Plant, sowable at growing skill 6, grows in 9 days, yields 4 deadly nightshade Used for: hallucination poison Deadly nightshade: Dark nightshade berries that bring visions, then worse. Grows wild in: glowforest, temperate forest, tropical rainforest
Destroying angel
A pure-white mushroom with a lace collar halfway down its stalk.
Plant, sowable at growing skill 9, grows in 10 days, yields 2 destroying angel Used for: hangman's venom oil Destroying angel: A pure-white mushroom with a lace collar. One of the deadliest poisons there is. Grows wild in: boreal forest, temperate forest, temperate swamp
Echinacea
A purple coneflower whose root strengthens the body against sickness.
Plant, sowable at growing skill 5, grows in 9 days, yields 3 echinacea Echinacea: Purple coneflower root brewed into a bitter tea that helps the body fight off sickness. Grows wild in: arid shrubland, grasslands, temperate forest
Flametongue
A leafless stalk ending in one bright red pod.
Plant, sowable at growing skill 7, grows in 9 days, yields 2 flametongue pod Used for: draconid oil Flametongue pod: A bright red pod whose oil heats metal until it glows. Grows wild in: arid shrubland, desert, extreme desert, lava field
Fletharane
A big-leafed bog herb with a musty smell. Its leaves give a hallucinogenic smoke.
Plant, sowable at growing skill 4, grows in 10 days, yields 4 fletharane leaves Fletharane leaves: Dried bog leaves burned for a hallucinogenic smoke. A social drug. Grows wild in: cold bog, temperate swamp, tropical swamp
Frostcap
A wiry, pale blue herb with a fluffy white tuft. Its oil chills weapons.
Plant, sowable at growing skill 4, grows in 9 days, yields 3 frostcap Frostcap: A wiry, pale blue herb. Processed into an oil, it chills a weapon so it deals frost damage. Grows wild in: boreal forest, ice sheet, tundra
Healwell
A small garden herb with bright yellow flowers. Its leaves give a wound-closing oil.
Plant, sowable at growing skill 7, grows in 10 days, yields 2 healwell Healwell: Pale healwell leaves whose oil closes small wounds. A good herbal medicine, common in village gardens. Grows wild in: temperate forest, tropical rainforest
Lavender
A knee-high bush with spikes of purple flowers and a soothing scent. Pretty, and a mild medicine.
Plant, sowable at growing skill 4, grows in 7 days, yields 3 lavender Lavender: Lavender flowers: an antiseptic for wounds and burns. A mild herbal medicine. Grows wild in: arid shrubland, temperate forest
Lemon balm
A bushy herb with fragrant, lemon-scented leaves.
Plant, sowable at growing skill 2, grows in 6 days, yields 4 lemon balm Lemon balm: Fragrant lemon-scented leaves for a cheering tea. Grows wild in: temperate forest
Mandrake
A low rosette of dark leaves over a forked, man-shaped root.
Plant, sowable at growing skill 8, grows in 12 days, yields 2 mandrake root Used for: soldier pill Mandrake root: A forked, man-shaped root, a staple of every alchemist's shelf. Grows wild in: glowforest, temperate forest, temperate swamp
Mugwort
A grey-green bitter herb with silvery undersides.
Plant, sowable at growing skill 6, grows in 8 days, yields 3 mugwort Mugwort: A grey-leafed bitter herb that keeps the body going long past exhaustion. Habit-forming in large doses. Grows wild in: arid shrubland, grasslands, temperate forest
Nightcall
A rare blue-grey herb smelling of nutmeg. It sharpens the senses.
Plant, sowable at growing skill 10, grows in 14 days, yields 2 nightcall Nightcall: A blue-grey herb smelling faintly of nutmeg that heightens the senses and quickens the step for a few hours. Grows wild in: boreal forest, tundra
Northern wind
A pipe weed of the cold seas that wards off the cold when smoked.
Plant, sowable at growing skill 4, grows in 8 days, yields 4 northern wind Northern wind: A sailors' pipe weed: smoked, it wards off the cold for a day. Grows wild in: boreal forest, cold bog, tundra
Old man winter's beard
A shaggy tundra plant wrapped in fluffy white fibre.
Plant, sowable at growing skill 5, grows in 10 days, yields 3 old man winter's beard Used for: cold protect Old man winter's beard: Shaggy tundra fibre that holds the cold at bay. Grows wild in: glacial plain, ice sheet, tundra
Phosphor mushroom
An overgrown mushroom that glows with a warm blue radiance.
Plant, sowable at growing skill 7, grows in 10 days, yields 2 phosphor mushroom Used for: flame protect Phosphor mushroom: A mushroom that glows with a warm blue light; brewed, it leaves a burning warmth in the throat. Grows wild in: cold bog, glowforest, temperate swamp, tropical swamp
Saffron crocus
A purple crocus whose red threads are a costly spice and dye.
Plant, sowable at growing skill 8, grows in 9 days, yields 1 saffron Saffron: Red saffron threads: a costly spice and a bright yellow dye. Grows wild in: arid shrubland
Shardbloom
A plant that looks like a carving of ice stuck in the ground.
Plant, sowable at growing skill 8, grows in 11 days, yields 2 shardbloom Used for: crystal shards Shardbloom: A plant that looks like a carving of ice; its brittle petals shatter into crystal splinters. Grows wild in: glacial plain, ice sheet, tundra
Turmeric
A leafy tropical plant with a golden-orange root.
Plant, sowable at growing skill 4, grows in 9 days, yields 4 turmeric Turmeric: Golden-orange root, a spice and a yellow dye. Grows wild in: tropical rainforest, tropical swamp
Valerian
A tall herb with clusters of small pink-white flowers and a pungent root.
Plant, sowable at growing skill 5, grows in 9 days, yields 3 valerian root Valerian root: A pungent root that brings deep, restful sleep. Grows wild in: boreal forest, cold bog, glowforest, temperate forest
Vapor moss
A brown moss that grows only in the driest places.
Plant, sowable at growing skill 6, grows in 10 days, yields 3 vapor moss Used for: speedy healing herb Vapor moss: A brown moss from volcanic deserts that releases a quickening vapour when crushed. Grows wild in: desert, extreme desert, lava field, scarlands
Willow-herb
A tall stem with spikes of pink flowers and willow-like leaves. Chewed, it dulls pain.
Plant, sowable at growing skill 4, grows in 8 days, yields 3 willow-herb Willow-herb: Willow-herb bark and leaves, chewed to dull pain. Grows wild in: boreal forest, cold bog, temperate swamp
Wondrous lifecap
A rare metallic-blue mushroom with yellow gills that grows in damp, dark places.
Plant, sowable at growing skill 12, grows in 14 days, yields 1 wondrous lifecap Wondrous lifecap: A metallic-blue mushroom with yellow gills. Its healing power is astonishing, but it spoils within days. Grows wild in: cold bog, temperate swamp, tropical swamp
Yarrow
A tall herb with feathery leaves and flat clusters of white flowers. It stanches bleeding.
Plant, sowable at growing skill 4, grows in 7 days, yields 3 yarrow Used for: medicine herbal Yarrow: Feathery yarrow leaves, chewed and packed into wounds to stop the bleeding. Grows wild in: arid shrubland, boreal forest, grasslands, temperate forest
Yulpris
A rare herb with foul-smelling orange flowers. Its root is one of the best healing herbs there is.
Plant, sowable at growing skill 10, grows in 16 days, yields 1 yulpris root Yulpris root: The gnarled root of the rare yulpris plant, one of the most valuable healing herbs there is. Smells horrendous. Grows wild in: temperate forest, temperate swamp
Poisonous plants 4
Desert thornapple
A sandy-wash annual with white flowers; a poison herb.
Plant, sowable at growing skill 4, grows in 7 days, yields 4 desert thornapple Desert thornapple: A desert herb used to make a poison. Grows wild in: arid shrubland, desert
Hemlock
A tall plant with purple-spotted stems and lacy white flowers. Deadly poisonous.
Plant, sowable at growing skill 6, grows in 8 days, yields 4 hemlock Used for: death poison Hemlock: Spotted hemlock stems, a deadly poison. Grows wild in: temperate forest, temperate swamp
Larkspur
A tall flower with blue-purple blossoms and poisonous black seeds.
Plant, sowable at growing skill 4, grows in 8 days, yields 4 larkspur seeds Larkspur seeds: Black seeds of the larkspur flower, a poison. Alchemists make debilitating poison from them. Grows wild in: boreal forest, temperate forest
Wolfsbane
A small plant with deeply cut black-green leaves and tiny white flowers. Poison to beasts and men alike.
Plant, sowable at growing skill 6, grows in 8 days, yields 4 wolfsbane Used for: beast oil Wolfsbane: Black-green wolfsbane leaves and seeds, a poison that bites hardest into beasts. Grows wild in: boreal forest, scarlands, temperate forest, tundra
Food crops 6
Climbing beans
A climbing bean vine. A hardy, filling crop.
Plant, sowable at growing skill 0, grows in 7 days, yields 10 beans Beans: Dried climbing beans. Hardy and filling. Grows wild in: temperate forest
A rare rose with black, velvety petals and long white thorns.
Plant, sowable at growing skill 8, grows in 14 days Grows wild in: temperate forest
Fox-fire
An orange, spongy fungus that glows faintly in damp dens and hollow logs.
Plant, sowable at growing skill 0, grows in 10 days Grows wild in: boreal forest, cold bog, temperate forest
Phosphor weed
A stringy weed that would be thoroughly generic if it did not glow a soft green in the dark.
Plant, sowable at growing skill 4, grows in 8 days Grows wild in: boreal forest, temperate forest, temperate swamp
White lotus
A pale lotus flower that blooms in still marsh water.
Plant, sowable at growing skill 6, grows in 10 days Grows wild in: temperate swamp, tropical swamp
Trees 6
Belan tree
A coastal tree whose nuts stop bleeding. Chopped, it gives ordinary wood.
Tree, wild only, grows in 25 days, yields 12 belan nut Belan nut: The nut of the coastal belan tree. Eaten, it slows bleeding of all kinds for a couple of hours. Grows wild in: temperate forest, tropical rainforest
Dragon tree
A squat, ancient tree with an umbrella of spiky leaves. Cut, it bleeds dark red resin instead of giving wood.
Tree, wild only, grows in 35 days, yields 12 dragon's blood resin Used for: blood-increasing pill Dragon's blood resin: Dark red resin that bleeds from the dragon tree when it is cut. Prized by alchemists. Grows wild in: arid shrubland, desert
Golden beech
A rare tree with wood of a wonderful gold shade.
Tree, wild only, grows in 35 days, yields 30 golden beech wood Golden beech wood: Wood of a wonderful gold shade, from trees that grow near gold. Grows wild in: boreal forest, temperate forest
Ironwood tree
A slow-growing tree with dark, iron-hard wood.
Tree, wild only, grows in 40 days, yields 30 ironwood Ironwood: Dense, dark ironwood, nearly as hard as metal and slow to burn. Weapons and walls of ironwood last. Grows wild in: temperate forest, tropical rainforest
Silverbark tree
A swamp tree with silvery bark and pale leaves.
Tree, wild only, grows in 30 days, yields 28 silverbark wood Silverbark wood: Pale, silver-grained wood from the swamp silverbark. Soft, but beautiful. Grows wild in: cold bog, temperate swamp, tropical swamp
Zalantar tree
A southern tree with black bark and wood and pale leaves. Its wood is strong yet easily worked.
Tree, wild only, grows in 32 days, yields 35 zalantar wood Zalantar wood: Black wood of the southern zalantar tree: strong, yet easily worked. Grows wild in: arid shrubland, tropical rainforest