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Shunshin (Body Flicker)
11 techniques in the Ninjutsu tab.
Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Shunshin: Ken'in (Backstep) D
Chakra 8. Flicker a short way out of danger.
Shunshin: Ken'in (Backstep) D
Chakra 8. Flicker a short way out of danger.
Flicker a short way out of danger.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 8 | 10 s | 2 |

Konoha Shunshin (Leaf Flicker) D
Chakra 8. Vanish in a swirl of leaves and reappear further away.
Konoha Shunshin (Leaf Flicker) D
Chakra 8. Vanish in a swirl of leaves and reappear further away.
Vanish in a swirl of leaves and reappear further away.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 8 | 10 s | 3 |

Kiri Shunshin (Mist Flicker) D
Chakra 8. Vanish into a burst of mist that hides where you stood.
Kiri Shunshin (Mist Flicker) D
Chakra 8. Vanish into a burst of mist that hides where you stood.
Vanish into a burst of mist that hides where you stood.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 8 | 10 s | 4 |

Shunshin: Oshi (Rushing Flicker) C
Chakra 14. Flicker straight through a line of enemies, striking each one.
Shunshin: Oshi (Rushing Flicker) C
Chakra 14. Flicker straight through a line of enemies, striking each one.
Flicker straight through a line of enemies, striking each one.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 5 |

Hi Shunshin (Fire Flicker) C
Chakra 14. Vanish in a burst of fire that scorches everyone you leave behind.
Hi Shunshin (Fire Flicker) C
Chakra 14. Vanish in a burst of fire that scorches everyone you leave behind.
Vanish in a burst of fire that scorches everyone you leave behind.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 6 |

Shunshin: Zanzō (Afterimage) C
Chakra 14. Leave afterimages everywhere for a fight: attacks hit the wrong one.
Shunshin: Zanzō (Afterimage) C
Chakra 14. Leave afterimages everywhere for a fight: attacks hit the wrong one.
Leave afterimages everywhere for a fight: attacks hit the wrong one.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 7 |

Rakurai Shunshin (Bolt Flicker) B
Chakra 24. Vanish in a crack of lightning that shocks everyone you leave behind.
Rakurai Shunshin (Bolt Flicker) B
Chakra 24. Vanish in a crack of lightning that shocks everyone you leave behind.
Vanish in a crack of lightning that shocks everyone you leave behind.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 9 |

Shunshin: Kaunta (Flicker Counter) B
Chakra 24. Wait to flicker behind any attacker, for a fight.
Shunshin: Kaunta (Flicker Counter) B
Chakra 24. Wait to flicker behind any attacker, for a fight.
Wait to flicker behind any attacker, for a fight.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 10 |

Shunshin: Hajiki (Body Flicker: Snap) B
Chakra 18. A flicker so sharp it cracks the air.
Shunshin: Hajiki (Body Flicker: Snap) B
Chakra 18. A flicker so sharp it cracks the air.
A flicker so sharp it cracks the air.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 18 | 25 s | 11 |

Etānaru Shunshin (Eternal Flicker) A
Chakra 40. Keep flickering for a whole fight: blindingly fast and hard to pin down.
Etānaru Shunshin (Eternal Flicker) A
Chakra 40. Keep flickering for a whole fight: blindingly fast and hard to pin down.
Keep flickering for a whole fight: blindingly fast and hard to pin down.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 40 | 1.2 hours | 14 |

Ashura Senkū (Asura Flash) S
Chakra 80. S-rank. Flicker through a long line of enemies, striking each with afterimage fists.
Ashura Senkū (Asura Flash) S
Chakra 80. S-rank. Flicker through a long line of enemies, striking each with afterimage fists.
S-rank. Flicker through a long line of enemies, striking each with afterimage fists.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 80 | 6 hours | 18 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.