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Jutsu Kyōka (Jutsu Enhancement)
8 techniques in the Ninjutsu tab.
Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Kan'i Jutsu (Easy Jutsu) C
Chakra 14. Every technique costs less chakra for an hour.
Kan'i Jutsu (Easy Jutsu) C
Chakra 14. Every technique costs less chakra for an hour.
Every technique costs less chakra for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 3 |

Chakra Kassei (Energize Chakra) C
Chakra 14. Chakra recovers faster for an hour.
Chakra Kassei (Energize Chakra) C
Chakra 14. Chakra recovers faster for an hour.
Chakra recovers faster for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 14 | 15 s | 5 |

Jutsu Kyōka (Empower Jutsu) B
Chakra 24. Every technique hits harder for an hour.
Jutsu Kyōka (Empower Jutsu) B
Chakra 24. Every technique hits harder for an hour.
Every technique hits harder for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 7 |

Seishitsu Shihai (Elemental Dominance) B
Chakra 24. Master chakra itself for a day: stronger techniques, tougher against others'.
Seishitsu Shihai (Elemental Dominance) B
Chakra 24. Master chakra itself for a day: stronger techniques, tougher against others'.
Master chakra itself for a day: stronger techniques, tougher against others'.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 24 | 25 s | 12 |

Hayain (Swift Seals) A
Chakra 40. Faster hand seals for an hour.
Hayain (Swift Seals) A
Chakra 40. Faster hand seals for an hour.
Faster hand seals for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 40 | 1.2 hours | 10 |

Jizoku Jutsu (Persistent Jutsu) A
Chakra 40. Techniques come off cooldown sooner for an hour.
Jizoku Jutsu (Persistent Jutsu) A
Chakra 40. Techniques come off cooldown sooner for an hour.
Techniques come off cooldown sooner for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 40 | 1.2 hours | 11 |

Jutsu Kyokudai (Maximize Jutsu) S
Chakra 80. Every technique at full power for a fight, at a higher chakra cost.
Jutsu Kyokudai (Maximize Jutsu) S
Chakra 80. Every technique at full power for a fight, at a higher chakra cost.
Every technique at full power for a fight, at a higher chakra cost.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 80 | 6 hours | 16 |

Kōritsu Jutsu (Efficient Jutsu) S
Chakra 80. S-rank. Every technique stronger, faster and cheaper for a fight.
Kōritsu Jutsu (Efficient Jutsu) S
Chakra 80. S-rank. Every technique stronger, faster and cheaper for a fight.
S-rank. Every technique stronger, faster and cheaper for a fight.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 80 | 6 hours | 19 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.