NFRP World

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Kempo

6 techniques in the Taijutsu tab.

Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Iron Fist D

Chakra 8. Condition the fists for a fight: harder blows.

Condition the fists for a fight: harder blows.

RankChakraCooldownClass level
D810 s2

Tiger Claw C

Chakra 14. A raking claw strike to one enemy.

A raking claw strike to one enemy.

Single target
RankChakraCooldownClass level
C1415 s4

Crane Kick C

Chakra 14. A leaping kick that floors one enemy.

A leaping kick that floors one enemy.

Single target
RankChakraCooldownClass level
C1415 s6

Dragon Fist Rush B

Chakra 24. Rush through a line of enemies, fists first.

Rush through a line of enemies, fists first.

Movement
RankChakraCooldownClass level
B2425 s9

Hundred Fists B

Chakra 24. A blur of punches hits everyone in front.

A blur of punches hits everyone in front.

Area: cone
RankChakraCooldownClass level
B2425 s11

Five Animals Strike A

Chakra 40. Tiger, crane, leopard, snake and dragon in one combination on one enemy.

Tiger, crane, leopard, snake and dragon in one combination on one enemy.

Single target
RankChakraCooldownClass level
A401.2 hours14

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.