NFRP World

Home › Techniques › Fighting and weapon styles

Boxing

6 techniques in the Taijutsu tab.

Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Lightning Jab D

Chakra 8. A fast jab that rattles one enemy.

A fast jab that rattles one enemy.

Single target
RankChakraCooldownClass level
D810 s2

Peek-a-Boo Guard D

Chakra 8. A tight boxing guard for a fight: much harder to hit.

A tight boxing guard for a fight: much harder to hit.

RankChakraCooldownClass level
D810 s3

Liver Hook C

Chakra 14. A hook to the body that drops the guard of one enemy.

A hook to the body that drops the guard of one enemy.

Single target
RankChakraCooldownClass level
C1415 s5

One-Two Combination B

Chakra 24. Rush in with a flurry of punches.

Rush in with a flurry of punches.

Movement
RankChakraCooldownClass level
B2425 s8

Rising Uppercut B

Chakra 24. An uppercut that lifts one enemy off their feet.

An uppercut that lifts one enemy off their feet.

Single target
RankChakraCooldownClass level
B2425 s10

Knockout Haymaker A

Chakra 40. A wild swinging punch that sends everyone in front flying.

A wild swinging punch that sends everyone in front flying.

Area: cone
RankChakraCooldownClass level
A401.2 hours14

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.