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The Venator (Witch-Hunter)
8 techniques in the Ninjutsu tab.
Unlocks through World of Naruto's own trees, a gene, a build choice or a profession.

Emono Jirushi (Quarry Mark) D
Chakra 10. Mark one enemy: everything hits them harder for half a minute.
Emono Jirushi (Quarry Mark) D
Chakra 10. Mark one enemy: everything hits them harder for half a minute.
Mark one enemy: everything hits them harder for half a minute.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 2 |

Kariudo no Kan (Hunter's Senses) D
Chakra 10. Sharpen every sense for a fight.
Kariudo no Kan (Hunter's Senses) D
Chakra 10. Sharpen every sense for a fight.
Sharpen every sense for a fight.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 3 |

Mametsu no Ha (Bane Edge) C
Chakra 18. Bless the hunter's weapons against monsters for a fight.
Mametsu no Ha (Bane Edge) C
Chakra 18. Bless the hunter's weapons against monsters for a fight.
Bless the hunter's weapons against monsters for a fight.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 5 |

Gin Geki (Silver Strike) C
Chakra 18. A strike that cuts through any defence.
Gin Geki (Silver Strike) C
Chakra 18. A strike that cuts through any defence.
A strike that cuts through any defence.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 7 |

Kari no Mamori (Ward of the Hunt) B
Chakra 30. Ward every friend around the hunter for an hour.
Kari no Mamori (Ward of the Hunt) B
Chakra 30. Ward every friend around the hunter for an hour.
Ward every friend around the hunter for an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 9 |

Jōka no Honō (Purging Flame) B
Chakra 30. A cone of holy fire burns everything in front of the hunter.
Jōka no Honō (Purging Flame) B
Chakra 30. A cone of holy fire burns everything in front of the hunter.
A cone of holy fire burns everything in front of the hunter.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 11 |

Taima (Exorcism) A
Chakra 50. A blast of will sends every enemy around the hunter fleeing.
Taima (Exorcism) A
Chakra 50. A blast of will sends every enemy around the hunter fleeing.
A blast of will sends every enemy around the hunter fleeing.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.6 hours | 14 |

Saigo no Shinpan (Final Judgment) S
Chakra 95. S-rank. The hunter's killing blow.
Saigo no Shinpan (Final Judgment) S
Chakra 95. S-rank. The hunter's killing blow.
S-rank. The hunter's killing blow.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 95 | 8 hours | 18 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.