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Akumu (Nightmares)
10 techniques in the Genjutsu tab.
Unlocks once the pawn has World of Naruto's genjutsu tree.

Magen: Kyōfu no Kaima (Demonic Illusion: Glimpse of Fear) D
Chakra 10. Show one enemy a glimpse of their fear: they run.
Magen: Kyōfu no Kaima (Demonic Illusion: Glimpse of Fear) D
Chakra 10. Show one enemy a glimpse of their fear: they run.
Show one enemy a glimpse of their fear: they run.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 2 |

Magen: Utsutsu no Akumu (Demonic Illusion: Waking Nightmare) D
Chakra 10. An illusory attacker pins one enemy in place.
Magen: Utsutsu no Akumu (Demonic Illusion: Waking Nightmare) D
Chakra 10. An illusory attacker pins one enemy in place.
An illusory attacker pins one enemy in place.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 3 |

Magen: Itsuwari no Itami (Demonic Illusion: False Pain) C
Chakra 18. Everyone in an area feels the agony of terrible wounds.
Magen: Itsuwari no Itami (Demonic Illusion: False Pain) C
Chakra 18. Everyone in an area feels the agony of terrible wounds.
Everyone in an area feels the agony of terrible wounds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 5 |

Magen: Kage Shibari (Demonic Illusion: Shadow Binding) C
Chakra 18. Ribbons of shadow hold one enemy for ten seconds.
Magen: Kage Shibari (Demonic Illusion: Shadow Binding) C
Chakra 18. Ribbons of shadow hold one enemy for ten seconds.
Ribbons of shadow hold one enemy for ten seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 6 |

Magen: Kyōfu Bōrei (Demonic Illusion: Dread Phantom) B
Chakra 30. Make one enemy see the most terrifying thing they can imagine.
Magen: Kyōfu Bōrei (Demonic Illusion: Dread Phantom) B
Chakra 30. Make one enemy see the most terrifying thing they can imagine.
Make one enemy see the most terrifying thing they can imagine.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 9 |

Magen: Akumu (Demonic Illusion: Nightmare) B
Chakra 30. Drop one enemy into a nightmare they cannot wake from for twenty seconds.
Magen: Akumu (Demonic Illusion: Nightmare) B
Chakra 30. Drop one enemy into a nightmare they cannot wake from for twenty seconds.
Drop one enemy into a nightmare they cannot wake from for twenty seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 10 |

Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing) B
Chakra 30. Everyone in an area sees their own hell.
Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing) B
Chakra 30. Everyone in an area sees their own hell.
Everyone in an area sees their own hell.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 11 |

Magen: Ranshin (Demonic Illusion: Madness) A
Chakra 50. Shatter one enemy's mind: they attack anyone near them.
Magen: Ranshin (Demonic Illusion: Madness) A
Chakra 50. Shatter one enemy's mind: they attack anyone near them.
Shatter one enemy's mind: they attack anyone near them.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.6 hours | 14 |

Magen: Gishin Anki (Demonic Illusion: Paranoid Hallucinations) A
Chakra 50. A group of enemies turns on each other.
Magen: Gishin Anki (Demonic Illusion: Paranoid Hallucinations) A
Chakra 50. A group of enemies turns on each other.
A group of enemies turns on each other.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.6 hours | 16 |

Magen: Shūdan Akumu (Demonic Illusion: Mass Nightmare) S
Chakra 95. S-rank. Everyone in a wide area falls into a nightmare for half a minute.
Magen: Shūdan Akumu (Demonic Illusion: Mass Nightmare) S
Chakra 95. S-rank. Everyone in a wide area falls into a nightmare for half a minute.
S-rank. Everyone in a wide area falls into a nightmare for half a minute.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 95 | 8 hours | 19 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.