
Home › Techniques › Genjutsu
Gen'ei (Illusions)
10 techniques in the Genjutsu tab.
Unlocks once the pawn has World of Naruto's genjutsu tree.

Magen: Genkō (Demonic Illusion: Phantom Flash) D
Chakra 10. A burst of illusory light and noise dazzles everyone in a small area.
Magen: Genkō (Demonic Illusion: Phantom Flash) D
Chakra 10. A burst of illusory light and noise dazzles everyone in a small area.
A burst of illusory light and noise dazzles everyone in a small area.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 2 |

Magen: Kikubari (Demonic Illusion: Distract) D
Chakra 10. One enemy is sure they heard something behind them and loses a moment.
Magen: Kikubari (Demonic Illusion: Distract) D
Chakra 10. One enemy is sure they heard something behind them and loses a moment.
One enemy is sure they heard something behind them and loses a moment.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 3 |

Magen: Kasumi Mi (Demonic Illusion: Blur) C
Chakra 18. The user's outline shifts and wavers for half an hour.
Magen: Kasumi Mi (Demonic Illusion: Blur) C
Chakra 18. The user's outline shifts and wavers for half an hour.
The user's outline shifts and wavers for half an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 5 |

Magen: Kagami Bunshin (Demonic Illusion: Mirror Phantoms) C
Chakra 18. Several illusory copies of the user soak up attacks for a fight.
Magen: Kagami Bunshin (Demonic Illusion: Mirror Phantoms) C
Chakra 18. Several illusory copies of the user soak up attacks for a fight.
Several illusory copies of the user soak up attacks for a fight.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 6 |

Magen: Obiki (Demonic Illusion: Lure) C
Chakra 18. A tempting illusion draws one enemy away to wander.
Magen: Obiki (Demonic Illusion: Lure) C
Chakra 18. A tempting illusion draws one enemy away to wander.
A tempting illusion draws one enemy away to wander.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 25 s | 7 |

Magen: Kakuremino (Demonic Illusion: Vanishing Veil) B
Chakra 30. Vanish from sight for thirty seconds.
Magen: Kakuremino (Demonic Illusion: Vanishing Veil) B
Chakra 30. Vanish from sight for thirty seconds.
Vanish from sight for thirty seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 9 |

Magen: Kasumi no Hara (Demonic Illusion: Field of Blurs) B
Chakra 30. Every friend in an area blurs and wavers for half an hour.
Magen: Kasumi no Hara (Demonic Illusion: Field of Blurs) B
Chakra 30. Every friend in an area blurs and wavers for half an hour.
Every friend in an area blurs and wavers for half an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 10 |

Magen: Kyozō (Demonic Illusion: Massive Image) A
Chakra 50. A towering illusion sends a group of enemies running.
Magen: Kyozō (Demonic Illusion: Massive Image) A
Chakra 50. A towering illusion sends a group of enemies running.
A towering illusion sends a group of enemies running.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.6 hours | 14 |

Magen: Shūdan Kakuremino (Demonic Illusion: Veil of Many) A
Chakra 50. Hide every friend in an area from sight for thirty seconds.
Magen: Shūdan Kakuremino (Demonic Illusion: Veil of Many) A
Chakra 50. Hide every friend in an area from sight for thirty seconds.
Hide every friend in an area from sight for thirty seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.6 hours | 16 |

Magen: Kanzen Gen'ei (Demonic Illusion: Perfect Illusion) S
Chakra 95. S-rank. Trap everyone in an area inside an illusion they cannot tell from reality.
Magen: Kanzen Gen'ei (Demonic Illusion: Perfect Illusion) S
Chakra 95. S-rank. Trap everyone in an area inside an illusion they cannot tell from reality.
S-rank. Trap everyone in an area inside an illusion they cannot tell from reality.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 95 | 8 hours | 19 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.