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Kishiyagi clan

8 techniques in the Clan tab.

Needs the Kishiyagi gene.

Yagi Geri (Goat Kick) D

Chakra 12. A powerful kick with goat legs that sends enemies flying.

A powerful kick with goat legs that sends enemies flying.

Area: cone
RankChakraCooldownClass level
D1210 s2

Sottō Yagi (Fainting Goat) D

Chakra 10. The muscles lock rigid for ten seconds: the user is near-impossible to hurt, though barely able to move.

The muscles lock rigid for ten seconds: the user is near-impossible to hurt, though barely able to move.

RankChakraCooldownClass level
D101.2 hours3

Ijinōkan (Devil's Crown) C

Chakra 20. Charge in a straight line with sharpened horns.

Charge in a straight line with sharpened horns.

Movement
RankChakraCooldownClass level
C2015 s5

Tsuno Kiri (Lance Drill) C

Chakra 15. Hurl the knight lance, drilling or spinning, at an enemy.

Hurl the knight lance, drilling or spinning, at an enemy.

RankChakraCooldownClass level
C1512 s4

Tsuno Jiware (Horn Fissure) CB

Chakra 20 to 35. Strike the ground with the horns: a fissure in a line at C rank, an earthquake all around at B.

Strike the ground with the horns: a fissure in a line at C rank, an earthquake all around at B.

Area: cone
RankChakraCooldownClass level
C2020 s6
B3533 s10

Sanjū Mori Batsu (Triple Lance Attack) B

Chakra 30. Three lightning-fast lance strikes on one enemy.

Three lightning-fast lance strikes on one enemy.

Bind
RankChakraCooldownClass level
B3025 s9

Rakusei Ohitsuji (Falling Celestial Aries) BA

Chakra 35 to 55. Leap into the sky and fall like a comet, horns first, onto an area. The Devil's Fall from Grace hits harder.

Leap into the sky and fall like a comet, horns first, onto an area. The Devil's Fall from Grace hits harder.

RankChakraCooldownClass level
B351 hour10
A551.4 hours14

Kichigaiyagi Bōga (Mad Goat Trance) A

Chakra 40. An uncontrolled battle trance for a minute: enormous strength, little pain.

An uncontrolled battle trance for a minute: enormous strength, little pain.

RankChakraCooldownClass level
A406 hours13

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.