
Home › Techniques › Clans and bloodlines
Kasutā clan
9 techniques in the Clan tab.
Needs the Kasutā gene.

Kemuri Shunshin (Smoke Body Flicker) D
Chakra 8. Vanish in a burst of smoke and reappear further away, clipping anyone in the way.
Kemuri Shunshin (Smoke Body Flicker) D
Chakra 8. Vanish in a burst of smoke and reappear further away, clipping anyone in the way.
Vanish in a burst of smoke and reappear further away, clipping anyone in the way.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 8 | 10 s | 2 |

Kemuri Kodate (Smoke Screen) C
Chakra 15. Cover an area in thick smoke that blocks sight and spoils aim.
Kemuri Kodate (Smoke Screen) C
Chakra 15. Cover an area in thick smoke that blocks sight and spoils aim.
Cover an area in thick smoke that blocks sight and spoils aim.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 15 | 25 s | 3 |

Kemuri Madan (Smoke Magic Bullet) C
Chakra 15. Shoot high-speed rounds of hardened smoke.
Kemuri Madan (Smoke Magic Bullet) C
Chakra 15. Shoot high-speed rounds of hardened smoke.
Shoot high-speed rounds of hardened smoke.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 15 | 10 s | 4 |

Kemuri Ichida (Smoke Blow) C
Chakra 20. A dense blast of smoke from the wrist launchers knocks enemies back.
Kemuri Ichida (Smoke Blow) C
Chakra 20. A dense blast of smoke from the wrist launchers knocks enemies back.
A dense blast of smoke from the wrist launchers knocks enemies back.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 15 s | 5 |

Enmaku Rō (Binding Smoke Prison) C
Chakra 20. Smoke wraps an enemy and holds them.
Enmaku Rō (Binding Smoke Prison) C
Chakra 20. Smoke wraps an enemy and holds them.
Smoke wraps an enemy and holds them.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 25 s | 6 |

Enryū (Smoke Dragon) CB
Chakra 25 to 35. A dragon of smoke crashes through a wide arc. The Nightmare version launches enemies away.
Enryū (Smoke Dragon) CB
Chakra 25 to 35. A dragon of smoke crashes through a wide arc. The Nightmare version launches enemies away.
A dragon of smoke crashes through a wide arc. The Nightmare version launches enemies away.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 25 | 20 s | 6 |
| B | 35 | 25 s | 10 |

Zokutō Kemuri Tanima (Spiral Smoke Chasm) B
Chakra 30. Trap an enemy in a spiralling column of smoke that chokes them.
Zokutō Kemuri Tanima (Spiral Smoke Chasm) B
Chakra 30. Trap an enemy in a spiralling column of smoke that chokes them.
Trap an enemy in a spiralling column of smoke that chokes them.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 1 hour | 9 |

Sandanjū (Shotgun) A
Chakra 45. Force smoke into an enemy's body.
Sandanjū (Shotgun) A
Chakra 45. Force smoke into an enemy's body.
Force smoke into an enemy's body.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 45 | 1.2 hours | 13 |

Kōshō Tamashii no Hara (Field of Rising and Falling Souls) S
Chakra 80. S-rank: a domain of poisonous smoke withers everything in a wide area.
Kōshō Tamashii no Hara (Field of Rising and Falling Souls) S
Chakra 80. S-rank: a domain of poisonous smoke withers everything in a wide area.
S-rank: a domain of poisonous smoke withers everything in a wide area.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 80 | 4.8 hours | 18 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.