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Inuzuka clan

10 techniques in the Clan tab.

Needs the Inuzuka gene.

Kenshin no Kizuna (Canine Bond) C

Chakra 10. Bond with a tamed dog (or any other canine your colony owns). The dog becomes this ninja's partner and fights with the clan techniques.

Bond with a tamed dog (or any other canine your colony owns). The dog becomes this ninja's partner and fights with the clan techniques.

RankChakraCooldownClass level
C101 hour1

Eibin Kankaku (Keen Senses) C

Drains 0.12 chakra a second. While on: sharper hearing and sight, harder to catch off guard.

While on: sharper hearing and sight, harder to catch off guard.

Toggle: drains chakra while on
RankChakraCooldownClass level
C0.12/s while onnone1

Shikyaku no Jutsu (Four Legs Technique) CB

Chakra 25 to 35. Drop into a beast stance: faster, harder to hit and better at landing blows for about an hour.

Drop into a beast stance: faster, harder to hit and better at landing blows for about an hour.

RankChakraCooldownClass level
C251 hour2
B351 hour9

Tsūga (Piercing Fang) CCBA

Chakra 19 to 60. Spin like a drill along a line, tearing into everyone in the way. From Double Piercing Fang on, a bonded dog spins alongside and everyone in the way is hit once more for each.

Spin like a drill along a line, tearing into everyone in the way. From Double Piercing Fang on, a bonded dog spins alongside and everyone in the way is hit once more for each.

Movement
RankChakraCooldownClass level
C2015 s3
C1915 s6
B4015 s10
A6015 s15

Bāskaviru no Inu (Hound of the Baskervilles) C

Chakra 25. Drive every bonded dog on the map into a rage: harder bites, half the pain, for about half an hour.

Drive every bonded dog on the map into a rage: harder bites, half the pain, for about half an hour.

RankChakraCooldownClass level
C252 hours5

Mure no Senjutsu (Pack Tactics) B

Chakra 30. The user and every bonded dog on the map fight as a pack for about an hour.

The user and every bonded dog on the map fight as a pack for about an hour.

RankChakraCooldownClass level
B302 hours7

Kyōfu no Tōboe (Fearful Howl) B

Chakra 30. A bloodcurdling howl: enemies within eight cells flinch and are shaken (worse aim, slower) for half a minute.

A bloodcurdling howl: enemies within eight cells flinch and are shaken (worse aim, slower) for half a minute.

Area status
RankChakraCooldownClass level
B301.2 hours8

Mahi Kami (Paralysis Bite) B

Chakra 20. A savage bite that locks the target's muscles for two seconds.

A savage bite that locks the target's muscles for two seconds.

Bind
RankChakraCooldownClass level
B2015 s7

Jūi (Veterinarian) B

Chakra 60. Bring a dog back to life, if it died within the last day.

Bring a dog back to life, if it died within the last day.

RankChakraCooldownClass level
B601 day9

Sōtōrō (Double-Headed Wolf) BS

Chakra 80 to 110. Ninja and bonded dog fuse into a giant wolf for about a minute: both hit far harder, take less damage and move faster. The dog is pulled to the user's side.

Ninja and bonded dog fuse into a giant wolf for about a minute: both hit far harder, take less damage and move faster. The dog is pulled to the user's side.

RankChakraCooldownClass level
B806 hours11
S1106 hours18

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.