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Suna no Jutsu (Sand Arts)
12 techniques in the Clan tab.
Unlocks for pawns with the Sand control gene.

Suna Shuriken (Sand Shuriken) D
Chakra 10. Shuriken of hardened sand.
Suna Shuriken (Sand Shuriken) D
Chakra 10. Shuriken of hardened sand.
Shuriken of hardened sand.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 10 s | 2 |

Sabaku Hari Arashi (Sand Needle Storm) D
Chakra 13. A storm of sand needles.
Sabaku Hari Arashi (Sand Needle Storm) D
Chakra 13. A storm of sand needles.
A storm of sand needles.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 13 | 10 s | 3 |

Suna no Yoroi (Sand Armour) C
Chakra 18. A thin layer of sand over the body for half an hour.
Suna no Yoroi (Sand Armour) C
Chakra 18. A thin layer of sand over the body for half an hour.
A thin layer of sand over the body for half an hour.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 15 s | 5 |

Sabaku Kasumi (Desert Haze) C
Chakra 18. A haze of sand blinds everyone in an area.
Sabaku Kasumi (Desert Haze) C
Chakra 18. A haze of sand blinds everyone in an area.
A haze of sand blinds everyone in an area.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 18 | 15 s | 6 |

Sabaku Taiheki (Great Wall of Sand) B
Chakra 30. A wall of sand rises and stops enemy shots for twenty-five seconds.
Sabaku Taiheki (Great Wall of Sand) B
Chakra 30. A wall of sand rises and stops enemy shots for twenty-five seconds.
A wall of sand rises and stops enemy shots for twenty-five seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 25 s | 8 |

Ryūsa Bakuryū (Quicksand Waterfall) B
Chakra 30. A flood of sand pours over everything in front of the user.
Ryūsa Bakuryū (Quicksand Waterfall) B
Chakra 30. A flood of sand pours over everything in front of the user.
A flood of sand pours over everything in front of the user.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 25 s | 9 |

Sabaku Kyū (Sand Coffin) B
Chakra 30. Wrap one enemy in a coffin of sand for ten seconds.
Sabaku Kyū (Sand Coffin) B
Chakra 30. Wrap one enemy in a coffin of sand for ten seconds.
Wrap one enemy in a coffin of sand for ten seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 30 | 25 s | 10 |

Ryūsa Sōshō (Shifting Sand Spikes) B
Chakra 36. Spikes of sand stab up across an area for eight seconds.
Ryūsa Sōshō (Shifting Sand Spikes) B
Chakra 36. Spikes of sand stab up across an area for eight seconds.
Spikes of sand stab up across an area for eight seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 36 | 25 s | 11 |

Sabaku Sōsō (Sand Burial) A
Chakra 50. Crush the sand around one enemy.
Sabaku Sōsō (Sand Burial) A
Chakra 50. Crush the sand around one enemy.
Crush the sand around one enemy.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.2 hours | 14 |

Kyōbō Suna Arashi (Raging Sandstorm) A
Chakra 50. A raging sandstorm scours an area for ten seconds.
Kyōbō Suna Arashi (Raging Sandstorm) A
Chakra 50. A raging sandstorm scours an area for ten seconds.
A raging sandstorm scours an area for ten seconds.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.2 hours | 15 |

Sabaku Te Bashira (Desert Hand Pillar) A
Chakra 50. Huge hands of sand seize everyone in a small area.
Sabaku Te Bashira (Desert Hand Pillar) A
Chakra 50. Huge hands of sand seize everyone in a small area.
Huge hands of sand seize everyone in a small area.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 50 | 1.2 hours | 16 |

Sabaku Taisō (Imperial Funeral) S
Chakra 95. S-rank. Bury a whole area under the desert.
Sabaku Taisō (Imperial Funeral) S
Chakra 95. S-rank. Bury a whole area under the desert.
S-rank. Bury a whole area under the desert.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| S | 95 | 8 hours | 19 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.