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Tenkai (Heavenly Release)

8 techniques in the Ninjutsu tab.

Learned from technique scrolls, mission rewards, written scrolls and scroll merchants; some NPC ninja know it. It counts toward the ninja build like other trees.

Kekkai (barrier) C

Chakra 20. C-rank. Drop a barrier on an area: everyone inside is boxed in and slowed.

C-rank. Drop a barrier on an area: everyone inside is boxed in and slowed.

Area status
RankChakraCooldownClass level
C2015 s5

Tenkai (heavenly release) B

Chakra 35. B-rank. Raise a golden barrier around yourself for a fight.

B-rank. Raise a golden barrier around yourself for a fight.

Status
RankChakraCooldownClass level
B3525 s9

Kekkai: Yari (barrier spear) B

Chakra 35. B-rank. A barrier extends like a spear through everyone in a line.

B-rank. A barrier extends like a spear through everyone in a line.

Area: cone
RankChakraCooldownClass level
B3525 s9

Kekkai: Shōheki (barrier wall) B

Chakra 35. B-rank. Barrier walls box in an area for ten seconds and grind at anyone caught.

B-rank. Barrier walls box in an area for ten seconds and grind at anyone caught.

Area: zone
RankChakraCooldownClass level
B3525 s9

Sekkai (untimely interference) B

Chakra 35. B-rank. Shatter one enemy's defences and chakra flow.

B-rank. Shatter one enemy's defences and chakra flow.

Bind
RankChakraCooldownClass level
B3525 s9

Kekkai: Metsu (barrier destroy) A

Chakra 55. A-rank. Trap one enemy in a barrier, then collapse it.

A-rank. Trap one enemy in a barrier, then collapse it.

Single target
RankChakraCooldownClass level
A551.2 hours13

Bankai (full release) A

Chakra 55. A-rank. Wrap your body in a barrier for a fight.

A-rank. Wrap your body in a barrier for a fight.

Status
RankChakraCooldownClass level
A551.2 hours13

Zekkai (absolute boundary) S

Chakra 90. S-rank. The absolute boundary: for a short while almost nothing can hurt you.

S-rank. The absolute boundary: for a short while almost nothing can hurt you.

Status
RankChakraCooldownClass level
S904.8 hours18

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.