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Gigei Kenshin (Skill techniques: toughness and will)
10 techniques in the Ninjutsu tab.
Learned from technique scrolls, mission rewards, written scrolls and scroll merchants; some NPC ninja know it. It counts toward the ninja build like other trees.

Ganjō (Toughness) C
Passive. C-rank passive. Enhanced stamina.
Ganjō (Toughness) C
Passive. C-rank passive. Enhanced stamina.
C-rank passive. Enhanced stamina.

Tetsuhada (Ironhide) C
Passive. C-rank passive. Thick, resilient skin.
Tetsuhada (Ironhide) C
Passive. C-rank passive. Thick, resilient skin.
C-rank passive. Thick, resilient skin.

Tesshin (Steel mind) C
Passive. C-rank passive. Resists mental pressure.
Tesshin (Steel mind) C
Passive. C-rank passive. Resists mental pressure.
C-rank passive. Resists mental pressure.

Fukutsu (Unbowed) C
Passive. C-rank passive. Resists disease and poison.
Fukutsu (Unbowed) C
Passive. C-rank passive. Resists disease and poison.
C-rank passive. Resists disease and poison.

Gedokushi (Poison healer) C
Chakra 20. C-rank. Poison doesn't always hurt you: cleanse yourself.
Gedokushi (Poison healer) C
Chakra 20. C-rank. Poison doesn't always hurt you: cleanse yourself.
C-rank. Poison doesn't always hurt you: cleanse yourself.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 15 s | 5 |

Kyōjin (Bolstered resilience) C
Chakra 20. C-rank. Brace yourself: much harder to hurt, but slower.
Kyōjin (Bolstered resilience) C
Chakra 20. C-rank. Brace yourself: much harder to hurt, but slower.
C-rank. Brace yourself: much harder to hurt, but slower.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 25 s | 5 |

Kongō Ganjō (Epic toughness) B
Passive. B-rank passive. Preternaturally tough.
Kongō Ganjō (Epic toughness) B
Passive. B-rank passive. Preternaturally tough.
B-rank passive. Preternaturally tough.

Ki no Ganjō (Chakra toughness) B
Chakra 35. B-rank. Chakra knits your wounds so you can keep fighting.
Ki no Ganjō (Chakra toughness) B
Chakra 35. B-rank. Chakra knits your wounds so you can keep fighting.
B-rank. Chakra knits your wounds so you can keep fighting.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 35 | 25 s | 9 |

Nintsū Kaiden (Pain mastery) B
Chakra 35. B-rank. Injuries send you into a fury for a while.
Nintsū Kaiden (Pain mastery) B
Chakra 35. B-rank. Injuries send you into a fury for a while.
B-rank. Injuries send you into a fury for a while.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 35 | 25 s | 9 |

Daichi no Chikara (Strength of the earth) A
Passive. A-rank passive. Resilient and enduring as the mountains.
Daichi no Chikara (Strength of the earth) A
Passive. A-rank passive. Resilient and enduring as the mountains.
A-rank passive. Resilient and enduring as the mountains.
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.