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Bajutsu (Riders: Saddle Warfare)

30 techniques in the Taijutsu tab.

Learned from technique scrolls, mission rewards, written scrolls and scroll merchants; some NPC ninja know it. It counts toward the ninja build like other trees.

Jōba (Riding) D

Passive. D-rank passive. Trained to ride and fight. A small edge on foot; in the saddle steadier, quicker to strike and harder to hit, and better still with Animals skill 8 and 15.

D-rank passive. Trained to ride and fight. A small edge on foot; in the saddle steadier, quicker to strike and harder to hit, and better still with Animals skill 8 and 15.

Passive (always on, no button)

Passive: always on once learned. Class level needed: D 2.

Tobinori (Fast Mount) D

Chakra 10. D-rank. In the saddle in one leap: jump onto the nearest beast of yours that can carry you (within 8 cells). Used while riding, drop off it just as fast.

D-rank. In the saddle in one leap: jump onto the nearest beast of yours that can carry you (within 8 cells). Used while riding, drop off it just as fast.

Needs canmount
RankChakraCooldownClass level
D1010 s2

Bajō no Chōhatsu (Mark the Infidel) D

Chakra 10. D-rank. Shout insults from the saddle or on foot: every enemy within 7 cells comes at you blindly, easy to hit and easy to dodge.

D-rank. Shout insults from the saddle or on foot: every enemy within 7 cells comes at you blindly, easy to hit and easy to dodge.

Area status
RankChakraCooldownClass level
D1015 s2

Kurakage (Drop Down) D

Chakra 10. D-rank. Drop down and hang along the mount's flank, using the beast as cover: blows and shots rarely land for a short while. Only while riding.

D-rank. Drop down and hang along the mount's flank, using the beast as cover: blows and shots rarely land for a short while. Only while riding.

StatusNeeds mounted
RankChakraCooldownClass level
D1015 s2

Totsugeki (Charge) C

Chakra 20. C-rank. Charge through everyone in the way. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

C-rank. Charge through everyone in the way. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

MovementNeeds a melee weapon
RankChakraCooldownClass level
C2015 s5

Raimei Ashi (Thunderclap Stride) C

Chakra 20. C-rank. Plant a thunderous stamp that staggers everyone around you. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

C-rank. Plant a thunderous stamp that staggers everyone around you. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

Area statusNeeds a melee weapon
RankChakraCooldownClass level
C2015 s5

Fumitsubushi (Trample) C

Chakra 20. C-rank. Ride the mount straight over everyone in a line: each one is knocked down and stamped on. Only while riding; a heavier mount stamps harder.

C-rank. Ride the mount straight over everyone in a line: each one is knocked down and stamped on. Only while riding; a heavier mount stamps harder.

Needs mounted
RankChakraCooldownClass level
C2015 s5

Sakadachi Geri (Rearing Strike) C

Chakra 20. C-rank. The mount rears up and strikes one enemy next to you with its full weight, throwing it back. Only while riding.

C-rank. The mount rears up and strikes one enemy next to you with its full weight, throwing it back. Only while riding.

Needs mounted
RankChakraCooldownClass level
C2015 s5

Rakuba (Unhorse) C

Chakra 20. C-rank. Charge at an enemy rider and knock them clean out of the saddle, stunned. Against a foe on foot it's a hard, staggering blow. Only while riding.

C-rank. Charge at an enemy rider and knock them clean out of the saddle, stunned. Against a foe on foot it's a hard, staggering blow. Only while riding.

Needs mounted
RankChakraCooldownClass level
C2015 s5

Kiba Kassen (Fighting from the Saddle) C

Passive. C-rank passive. Fights from the saddle as well as on foot: in the saddle melee blows land more often, come faster and are harder to dodge.

C-rank passive. Fights from the saddle as well as on foot: in the saddle melee blows land more often, come faster and are harder to dodge.

Passive (always on, no button)

Passive: always on once learned. Class level needed: C 5.

Yabusame (Mounted Archery) C

Passive. C-rank passive. Shoots from a running mount without losing aim: in the saddle shots are truer and quicker.

C-rank passive. Shoots from a running mount without losing aim: in the saddle shots are truer and quicker.

Passive (always on, no button)

Passive: always on once learned. Class level needed: C 5.

Jūkon no Chigiri (Beast Bond) C

Passive. C-rank passive. Rider and beast fight as one: while riding, the mount's own arts show on the rider's buttons and recover faster (cooldowns a third shorter).

C-rank passive. Rider and beast fight as one: while riding, the mount's own arts show on the rider's buttons and recover faster (cooldowns a third shorter).

Passive (always on, no button)

Passive: always on once learned. Class level needed: C 5.

Kizuna no Mamori (Shared Shelter) C

Passive. C-rank passive. Whatever guards or heals the rider guards and heals the mount too: healing techniques and protective effects on a riding ninja reach the beast as well.

C-rank passive. Whatever guards or heals the rider guards and heals the mount too: healing techniques and protective effects on a riding ninja reach the beast as well.

Passive (always on, no button)

Passive: always on once learned. Class level needed: C 5.

Kōka Totsugeki (Diving Charge) C

Chakra 20. C-rank. Take off on a flying mount and dive onto a spot: everyone around where you land is struck and staggered. Only on a flying mount, under open sky.

C-rank. Take off on a flying mount and dive onto a spot: everyone around where you land is struck and staggered. Only on a flying mount, under open sky.

Needs flyer
RankChakraCooldownClass level
C2015 s5

Kūchū Kanpeki (Aerial Perfection) C

Passive. C-rank passive. Guides a flying mount like no one else: its Fly order reaches a third farther and is ready again twice as fast.

C-rank passive. Guides a flying mount like no one else: its Fly order reaches a third farther and is ready again twice as fast.

Passive (always on, no button)

Passive: always on once learned. Class level needed: C 5.

Tenkan (Sky Watch) C

Chakra 20. C-rank. Climb high on a flying mount and look down: everything within 30 cells is revealed, and for a while the rider aims truer and quicker. Only on a flying mount.

C-rank. Climb high on a flying mount and look down: everything within 30 cells is revealed, and for a while the rider aims truer and quicker. Only on a flying mount.

Needs flyer
RankChakraCooldownClass level
C2030 s5

Coup de Jarnoc B

Chakra 35. B-rank. A hard strike that hobbles one enemy. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

B-rank. A hard strike that hobbles one enemy. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

BindNeeds a melee weapon
RankChakraCooldownClass level
B3525 s9

Uzu Totsugeki (Vortex Charge) B

Chakra 35. B-rank. A whirling charge that throws everyone in the way aside. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

B-rank. A whirling charge that throws everyone in the way aside. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

MovementNeeds a melee weapon
RankChakraCooldownClass level
B3525 s9

Rairyū no Ikari (Wrath of the Thunder Dragon) B

Chakra 35. B-rank. Leap and crash down on an area with lightning. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

B-rank. Leap and crash down on an area with lightning. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

Area: zoneNeeds a melee weapon
RankChakraCooldownClass level
B3525 s9

Surechigai Randa (Ride-by Flurry) B

Chakra 35. B-rank. Ride past everyone in a line with the momentum of the charge, striking each one twice with your weapon. Only while riding, with a melee weapon.

B-rank. Ride past everyone in a line with the momentum of the charge, striking each one twice with your weapon. Only while riding, with a melee weapon.

Needs mounted+melee
RankChakraCooldownClass level
B3525 s9

Kuratobi Inazuma (Lightning Leap from the Saddle) B

Chakra 35. B-rank. Spring from the saddle straight at one enemy up to 8 cells away and land the blow as you arrive, stunning it. You land on foot; the mount waits. Only while riding.

B-rank. Spring from the saddle straight at one enemy up to 8 cells away and land the blow as you arrive, stunning it. You land on foot; the mount waits. Only while riding.

Needs mounted
RankChakraCooldownClass level
B3525 s9

Seisen no Uma (Crusading Steed) B

Passive. B-rank passive. The rider guides every blow the mount strikes: while ridden, the mount hits harder, lands more often and dodges better.

B-rank passive. The rider guides every blow the mount strikes: while ridden, the mount hits harder, lands more often and dodges better.

Passive (always on, no button)

Passive: always on once learned. Class level needed: B 9.

Kazekiri Tsūka (Strafing Pass) B

Chakra 35. B-rank. Fly low over a line to a spot up to 20 cells away: everyone under the flight path is cut by the wind of the pass. Only on a flying mount, under open sky.

B-rank. Fly low over a line to a spot up to 20 cells away: everyone under the flight path is cut by the wind of the pass. Only on a flying mount, under open sky.

Needs flyer
RankChakraCooldownClass level
B3525 s9

Tsunami Uchi (Tsunami Strike) A

Chakra 55. A-rank. Ride in like a great wave, striking everyone in a long line. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

A-rank. Ride in like a great wave, striking everyone in a long line. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

Area: coneNeeds a melee weapon
RankChakraCooldownClass level
A551.2 hours13

Ni no Iki (Second Breath) A

Chakra 55. A-rank. Rider and mount get their second wind: both shake off tiredness and some wounds, and run faster and harder for a while. Only while riding.

A-rank. Rider and mount get their second wind: both shake off tiredness and some wounds, and run faster and harder for a while. Only while riding.

Needs mounted
RankChakraCooldownClass level
A551.2 hours13

Kishu no Fukushū (Rider's Vengeance) A

Passive. A-rank passive. If the mount is downed or killed, the rider's rage takes over: much harder blows and no pain for a while.

A-rank passive. If the mount is downed or killed, the rider's rage takes over: much harder blows and no pain for a while.

Passive (always on, no button)

Passive: always on once learned. Class level needed: A 13.

Tenshu Ishiyumi (Skyguard Catapult) A

Chakra 55. A-rank. Swoop and fling yourself from the flying mount like a catapult stone onto one enemy up to 15 cells away: a crushing blow on it and everyone right around it. You land on foot. Only on a flying mount.

A-rank. Swoop and fling yourself from the flying mount like a catapult stone onto one enemy up to 15 cells away: a crushing blow on it and everyone right around it. You land on foot. Only on a flying mount.

Needs flyer
RankChakraCooldownClass level
A551.2 hours13

Washizukami (Snatch and Drop) A

Chakra 55. A-rank. The flying mount snatches an enemy next to you, carries it up and drops it up to 8 cells away: a hard fall, stunned. Only on a flying mount.

A-rank. The flying mount snatches an enemy next to you, carries it up and drops it up to 8 cells away: a hard fall, stunned. Only on a flying mount.

Needs flyer
RankChakraCooldownClass level
A551.2 hours13

Seigi no Hoshi (Star of Justice) S

Chakra 90. S-rank. Leap high and come crashing down like a falling star. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

S-rank. Leap high and come crashing down like a falling star. Hits harder from the saddle, more on a big mount. Needs a melee weapon.

Area: zoneNeeds a melee weapon
RankChakraCooldownClass level
S904.8 hours18

Attō Totsugeki (Overwhelming Charge) S

Chakra 90. S-rank. A charge so heavy it sweeps everyone in the line along to the end of it, crushed and stunned. Only while riding; the bigger the mount, the worse.

S-rank. A charge so heavy it sweeps everyone in the line along to the end of it, crushed and stunned. Only while riding; the bigger the mount, the worse.

Needs mounted
RankChakraCooldownClass level
S904.8 hours18

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.