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Gyakusatsu (Slaughter Sword)
10 techniques in the Taijutsu tab.
Learned from technique scrolls, mission rewards, written scrolls and scroll merchants; some NPC ninja know it. It counts toward the ninja build like other trees.

Kibatsu Genron (Principles for Striking) D
Passive. D-rank passive. Training to break through defences.
Kibatsu Genron (Principles for Striking) D
Passive. D-rank passive. Training to break through defences.
D-rank passive. Training to break through defences.

Gyakufunsha (Reversed Killing Thrust) D
Chakra 10. D-rank. Parry and thrust straight back into one enemy. Needs a bladed weapon.
Gyakufunsha (Reversed Killing Thrust) D
Chakra 10. D-rank. Parry and thrust straight back into one enemy. Needs a bladed weapon.
D-rank. Parry and thrust straight back into one enemy. Needs a bladed weapon.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 2 |

Tama Kirite (Bullet Cutter) D
Chakra 10. D-rank. Strike one enemy's weapon out of their hand. Needs a bladed weapon.
Tama Kirite (Bullet Cutter) D
Chakra 10. D-rank. Strike one enemy's weapon out of their hand. Needs a bladed weapon.
D-rank. Strike one enemy's weapon out of their hand. Needs a bladed weapon.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| D | 10 | 15 s | 2 |

Yobousen (Guarding Against Attacks) C
Passive. C-rank passive. Training to block and deflect weapons.
Yobousen (Guarding Against Attacks) C
Passive. C-rank passive. Training to block and deflect weapons.
C-rank passive. Training to block and deflect weapons.

Niku Suraisu (Meat Slicer) C
Chakra 20. C-rank. A brutal counter-cut on one enemy.
Niku Suraisu (Meat Slicer) C
Chakra 20. C-rank. A brutal counter-cut on one enemy.
C-rank. A brutal counter-cut on one enemy.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 15 s | 5 |

Yama Hanasu (Mountain Divide) C
Chakra 20. C-rank. Rush in and split everything in the way. Needs a bladed weapon.
Yama Hanasu (Mountain Divide) C
Chakra 20. C-rank. Rush in and split everything in the way. Needs a bladed weapon.
C-rank. Rush in and split everything in the way. Needs a bladed weapon.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| C | 20 | 15 s | 5 |

Gengetsu Hanasu (Crescent Moon Divide) B
Chakra 35. B-rank. A feint, then a crescent cut across everyone in front.
Gengetsu Hanasu (Crescent Moon Divide) B
Chakra 35. B-rank. A feint, then a crescent cut across everyone in front.
B-rank. A feint, then a crescent cut across everyone in front.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 35 | 25 s | 9 |

Tsuin Mokuhen (Twin Splinters) B
Chakra 40. B-rank. The swordsman waits for the enemy to attack, evades with the Kawarimi no Jutsu and appears behind them: a thrust kick to the spine stops them, then an upward slash and a downward cleave go for both arms. A badly timed swap can cut the user too. Needs a bladed weapon; not against area techniques.
Tsuin Mokuhen (Twin Splinters) B
Chakra 40. B-rank. The swordsman waits for the enemy to attack, evades with the Kawarimi no Jutsu and appears behind them: a thrust kick to the spine stops them, then an upward slash and a downward cleave go for both arms. A badly timed swap can cut the user too. Needs a bladed weapon; not against area techniques.
B-rank. The swordsman waits for the enemy to attack, evades with the Kawarimi no Jutsu and appears behind them: a thrust kick to the spine stops them, then an upward slash and a downward cleave go for both arms. A badly timed swap can cut the user too. Needs a bladed weapon; not against area techniques.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| B | 40 | 40 s | 5 |

Gyakusatsu (Slaughter) A
Chakra 55. A-rank. The killing stroke the style is named for. Needs a bladed weapon.
Gyakusatsu (Slaughter) A
Chakra 55. A-rank. The killing stroke the style is named for. Needs a bladed weapon.
A-rank. The killing stroke the style is named for. Needs a bladed weapon.
| Rank | Chakra | Cooldown | Class level |
|---|---|---|---|
| A | 55 | 1.2 hours | 13 |
Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.
