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Goutetsu (Roaring Iron)

9 techniques in the Taijutsu tab.

Learned from technique scrolls, mission rewards, written scrolls and scroll merchants; some NPC ninja know it. It counts toward the ninja build like other trees.

Gōtetsu no Kamae (Roaring Iron Stance) D

Passive. D-rank passive. The upright stance of Roaring Iron: steadier strikes.

D-rank passive. The upright stance of Roaring Iron: steadier strikes.

Passive (always on, no button)

Passive: always on once learned. Class level needed: D 2.

Hadō Shō (Surge Palm) C

Chakra 20. C-rank. A surge of force from both palms hits everyone in a short line.

C-rank. A surge of force from both palms hits everyone in a short line.

Area: coneNeeds empty hands
RankChakraCooldownClass level
C2015 s5

Tobi Geri (Iron Flying Kick) C

Chakra 20. C-rank. Leap in with a flying kick through everyone in the way.

C-rank. Leap in with a flying kick through everyone in the way.

MovementNeeds empty hands
RankChakraCooldownClass level
C2015 s5

Shūchū Shiko (Focus Stomp) B

Chakra 35. B-rank. Channel energy into the foot and stomp one enemy on the ground: it bites through armour. Needs empty hands.

B-rank. Channel energy into the foot and stomp one enemy on the ground: it bites through armour. Needs empty hands.

Single targetNeeds empty hands
RankChakraCooldownClass level
B3525 s9

Tetsu Senpū (Iron Whirlwind) B

Chakra 35. B-rank. A spinning kick that knocks back everyone around you.

B-rank. A spinning kick that knocks back everyone around you.

Area statusNeeds empty hands
RankChakraCooldownClass level
B3525 s9

Ryūjō Ken (Rising Iron Fist) B

Chakra 35. B-rank. A jumping uppercut that launches one enemy. Needs empty hands.

B-rank. A jumping uppercut that launches one enemy. Needs empty hands.

Single targetNeeds empty hands
RankChakraCooldownClass level
B3525 s9

Ashura Senku (Asura Flashing Air) B

Chakra 35. B-rank. Glide across the field as if not there, striking everyone you pass through. Needs empty hands.

B-rank. Glide across the field as if not there, striking everyone you pass through. Needs empty hands.

MovementNeeds empty hands
RankChakraCooldownClass level
B3525 s9

Messatsu Gōha (Annihilating Great Surge) A

Chakra 55. A-rank. A great surge of force blasts a long line in front of you. Needs empty hands.

A-rank. A great surge of force blasts a long line in front of you. Needs empty hands.

Area: coneNeeds empty hands
RankChakraCooldownClass level
A551.2 hours13

Tetsu Rasetsu (Iron Demon Fury) S

Chakra 90. S-rank. Glide to one enemy and unleash a storm of blows in an instant. Needs empty hands.

S-rank. Glide to one enemy and unleash a storm of blows in an instant. Needs empty hands.

Single targetNeeds empty hands
RankChakraCooldownClass level
S904.8 hours18

Chakra is the technique's base cost, the number in its def. In play it is multiplied by the pawn's chakra energy usage multiplier, which traits (chakra artificer 90%, volatile conduit 110%), World of Naruto genes and jutsu enhancements change, so the technique window can show a slightly different number for each ninja. Cooldowns are in-game time, as the technique window shows them, and the pawn's cooldown stat shortens or lengthens them. World of Naruto gives every ninja a base of 100 maximum chakra; genes and traits change it.